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ranked #60,482 most helpful
out of 571,544,897 reviews
★★★★★
Worth it if you are new to VR and if you have the previous Rift.
First I want to point out the specs of my desktop, which is a GTX 1080, 8600k, and 16gb of ram.
I was a little suspicious at first if the Rift S was actually worth the upgrade coming from the first Rift. This is oculus' first big attempt at Inside-Out tracking, but I have to admit, they nailed it. It isn't as perfect if you had a 3 or 4 sensor setup with the previous Rift, but as long as you aren't shoving your controllers into your face or flinging your arms behind your back, the sensing is almost seamless.
Out of the box, which if I can add is a very pleasant unboxing experience, you get the headset itself, two of their newer controllers, batteries and a displayport to minidisplay port adapter, plus some manual and instructions stuff. One of the advantages this has over the rift is how simple it is to get setup. No more time being wasted trying to find the perfect spot and angle for each sensor, and hoping you have enough usb 3.0 ports. All the Rift S requires is displayport and one usb 3.0 port. Once Oculus' software is installed it configures the Rift S very quickly, and the process to setup your guardian boundaries is so much easier.
After all the setup is done and got back into the Home, I realized how much better the visuals are. The screen-door effect is practically not visible at all, and text is so much clearer to read. (I'm actually using the virtual desktop screen with the Rift S on while typing this review). I'm pretty sure I cant go back to the original rift without getting sick with the SDE and lower resolution. While the compromise to the higher resolution was going from a 90hz refresh rate to an 80hz refresh rate, the drop is not very noticeable, only if you are really looking for it. As long as you have the hardware to put out those frame rates, I will gladly take the much clearer visuals.
I tested out a couple of games, Beatsaber, Echo VR and Superhot. All played excellently and didn't notice any flaws in the tracking or get disoriented with the 80hz.
In addition, this headset is waaaaaaaaay more comfortable than the original rift. The knob to tighten/loosen the strap is much easier to use, and I'm even able to fit my glasses without them scratching the lenses, which I didnt have the room to do so in my old rift. It is a little heavier in the front, but it isnt that much noticable.
The only negative I have is the audio. I'm not sure why Oculus decided to remove the speakers from the first rift. Those were fantastic and had great quality. The new speakers are hidden on each sides of the strap, so while you are able to hear your surroundings around you, I found it harder at times to be immersed in whatever I was doing, and there is practically very little bass at all, which is a bummer in games like beatsaber. They did include a headphone jack so that you can use your own headphones, but be warned! I get the feeling that most over-ear headphones wont fit properly. I have Hyperx Cloud II's, and they just barely fit. I dont have any earbuds, but i would assume those would work without a problem.
All in all the Rift S, in my opinion, is worth it if you are new to VR or even if you had the original consumer rift like I did. Oculus keeps making steps in the right direction and hopefully will get VR to become even more mainstream someday.
May 2019 · Video Games · verified purchase