180
people found this helpful, as of 2023
ranked #189,993 most helpful
out of 571,544,897 reviews
★★★★★
Thousands of More Hours Off My Life
Oh, my. Well, I have been playing Oblivion since its release (about 7 characters that got around level 47, with about 300 hours each), and now, finally, last night (midnight launch, yay). I was able to start playing Skyrim. This IS one of the very few games that "lives up to the hype." I know I don't have to go into detail, those of you who are also playing it, especially if you have been along for the Elder Scrolls evolution journey, know EXACTLY what I am talking about. Those few of you trolls, that like to post poor reviews on games like this, just to get all of us riled up, guess what, I just ignore you.
Anyway, this will be sort of brief, because, first, I only have a few hours in (dang it I fell asleep at about 0400), and, more importantly, after this I'm getting right back to it. Without being too "spoilery," as they say at Bethesda, you start out (as usual), as a prisoner. You get asked a question that throws you into "character creation." Something happens (like last time) that will facilitate your escape. This first "quest" is basically a tutorial for you; like last time, once you exit this area and come out into the world, you are free to either continue the main story quest, or do whatever you like. Also as before, you have picked up quite a bit of gear relative to your beginning encumbrance (I started at 300). So, first thing I did of course, was look for a shop, and sold most of that stuff off, and made me some gold. Right now, I'm just exploring on my own; I already have the next stops in the main quest, and about 5 other side or miscellaneous quests, acquired by just talking to folks, in my journal.
On the difference in "skills" and "leveling:" I like it. The way it works now, instead of simply getting to 50 in a skill, and becoming a "journeyman," when you level up (I'm level 2 now), you go to a menu that looks like constellations in the skey, and you pick whether to increase your Health, Magicka, or Stamina. Then, comes the cool part...you receive a "perk;" you can either spend the perk you receive then, or save it for later. You can use a perk when you meet the skill level it requires, and have the pre-requisite perk already (i.e. you can't use one perk to jump from novice to master...you have to move up the 'skill tree' in order). What all this means is, YOU can select what you become expert at; you can be a warrior character and rise quickly to master of illusion etc. I like this MUCH better than Oblivion's "rest and meditate on what you have learned," etc.
The main reason the Elder Scrolls games are my favorites is, they are that rare "open world" "open choice" game. You can do the main quest, and nothing else. You can spend hundreds of hours wandering on your own, clearing out caves, fighting bandits, etc, and never touch any quests at all. You can do a faction quest, and nothing else. You can be a good knight (if you don't do the theives guild/dark brotherhood quests), or go around killing everyone you see. It's ALL up to you.
Well I can't stand it, I'm going to save this review, and go play Skyrim for the rest of the day. If you have the game, you know what I'm talking about. if you don't, get it. The words highly recommended don't do it justice. As far as how I would rate it: 5 out of 5 10 out of 10, you get the idea.
Ok really, I'm going now. GET THIS GAME.
November 2011 · Video Games