255
people found this helpful, as of 2023
ranked #110,831 most helpful
out of 571,544,897 reviews
★★★★★
List of Changes. Worthy Remake
This game is the exact remake of the original, but with a graphical overhaul and performance upgrades
--Here are a list of changes to the game:
1. Graphics.
Unlike the PS3 Remaster, this version does not only have graphical up scaling, but also new renders and slight remodels of the environment, characters and colossi.
A night-and-day difference; the major change you'll notice in this version as you can now see detailed in the rock formations, strains of grass and individual hairs in the Collossi.
The Dynamic lighting effects in this game are amazing and is the best I've seen in any game thus far. There's also reactive foliage and water physics to get you more engrossed into the world
2. Constant Frame Rate.
Unlike the choppy inconsistent frame rate of original, this game has smooth frame rate throughout.
If you have a PS4 Pro you can play at 60FPS at 1080p (performance mode) or 30FPS at 4K (cinematic mode)
Standard PS4 runs at constant 30FPS at 1080p
3. Controls.
The core gameplay is the same, but there are some quality of life changes added to make the control more modern (you can also opt for orginial controls for the purists out there).
PS4 Touchpad brings up a map
Jump is now the X button instead of Triangle
Dodge/Roll is the Circle button instead of R1 + Triangle
4. Game now saves automatically.
Praying altar no longer serves as manual save terminal in-game and only heals Wander when activated.
5. Photo mode
You can pause and take pictures at any time and add filters similar to other first party exclusives like Uncharted and Horizon Zero Dawn
6. Gallery
Collection of digital pictures filled with comparison shots and concept art
7. New Game+.
This time around you can select different difficulty settings instead of sticking the one you beat the game with.
There's also Mirror Mode and Time Trails.
8. Trophy Support
You can now earn PSN trophies (when comparing to PS2). Compared to the PS3 version; there's 7 more additional trophies you can collect bringing the total to 38 vs 31. PSN considers them different games so if you own the PS3 version you can stack trophies
--What Stayed the Same:
-Story. You go to this alter and try to resurrect a fallen princess. You are told in order to do so, you have to defeat 16 Collossi roaming around the land. Then off you go and try to slay 16 of them in a series of boss battles; each of them different in size and ways to take them down. Story isn't that deep at face value, but through gameplay, you'll get a deep moral understanding/emotion investment of the world especally when you reach closer and closer to the end game.
-There are some returning issues with the game like how your horse does what it wants at random times and camera issues when in narrow corridors. For those who only play modern games the character controls may feel a bit stiff and clunky at first, but you'll get used to it if you keep at it as there is a learning curve to the character's movement.
-Sound is spectacular as always. The colossi roars are more distinct this time around (either that or I have a better headset this time around). Still no English voice acting, just random gibberish coming from characters
Overall, best way to experience the Shadow of The Colossus if you haven't played it before, and an excellent revisit with enhanced visuals for those who did.
February 2018 · Video Games · verified purchase