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222
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ranked #137,140 most helpful out of 571,544,897 reviews
★★★★☆
Enhancements in all the right places
I've been playing Civ since 1992 and it's amazing how, even with all the ripoff games in the same vein, it remains a leader and innovator. While some folks like the insane action of RTS, Civilization allows one to be more thoughtful about gameplay -- more like chess. The presentation is just marvelous -- with great graphics that even with all settings turned to the max, are snappy and just right. The wonder movies are astonishing as well although I did find some sound glitches in them. Finally you can zoom all the way into your cities and every city looks different based on the choices that you've made through the game. Developed tiles around them slowly turn into suburban sprawl and the whole effect is very realistic. The animation on the ground is also very good and adds alot of beauty to the map. The sound design is amazing with a wonderful soundtrack. The main menu music is just for color but i find myself sitting on the screen to let it play. The music choices are interesting and varied and suitable for the period. Mozart and the classics are to be expected. What I didn't expect was to hear clips from the opera "Nixon in China". Amazing to hear. Units animate much better and combat is the pretty much the same "dice roll" type that has always been in the game. While it is more balanced than before, with city defenses a group of archers can still defeat units with guns. What adds a nice "RPG" feel is the upgrades through XP that you can give your units. This takes units to a whole new level and encourages combat. The resources are much more developed and make it more fun. Workers now have many levels of duties they can do. While this is fun for while -- like old games once you have 20 workers going you just automate them and don't think of them again. This is a strength and a weakness. It's great not to micromanage but why have something the computer is going to play for you? I wish there was more decisions that needed to be made in that respect that could affect how your game develops. And as with previous versions this is an overall problem. The later stages of the game do bog down in popup clicking and choosing what to build. In the earlier phases it has alot of importance and if you are a warring nation it does. Being a peaceful, powerful nation is pretty boring though. Decision making is not as imporant or complex. Discoveries are nil and the game gets repetitive. Battle though is pretty fun though so the best way to combat the above is to... well, combat. The A.I. on the level I played was pretty weak. Asking someone to go to war with you gets no coordinated effort. In fact the other nation didn't do one thing except move their units around. One time they even captured a city after watching me do all the work! This area could use alot of improvement as there is really no strategic reason to do it. The Wonders are back although later in the game they don't really add a whole lot. Mainly they will increase your culture. Only at the very end did any cities convert to my nationality due to culture. Occasionally a Wonder will afford you the ability to build something. New in the game is the "Great Person" concept which adds another layer of choice onto what to do with your city. I wish they would do more than they do. After awhile it is a bit repetitive. Plus there is no explanation on who that person is so you can at least learn something. Mainly each category of person does the same thing. The Civilopedia is back but doesn't seem as helpful as in previous versions. It's sad to see it actually get worse and less helpful. Also in that category are the "advisors" which are pretty useless here. Luckily other parts of the game provide insight so you don't need them quite as much. It might seem like there are alot of negatives but there is alot of good stuff and it is definitely the best version of the game yet. Highly recommended and still as addictive as ever. But... the replay value is lacking as once you do it a few times, it doesn't vary enough to really warrant much repeating. The higher levels basically allow the other civs to "cheat" by getting things faster. I haven't tried but one level so that remains to be tested. Overall, thumbs up. Go buy it.
November 2005 · Video Games
the product in question
Sid Meier's Civilization IV
3.6★ · 470 ratings, as of 2023
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