138
people found this helpful, as of 2023
ranked #217,721 most helpful
out of 571,544,897 reviews
★☆☆☆☆
Bad for Smash- Awful control sticks
This controller looks great. I'll give it that. What you can't see in the image, though, is that the handles have a really weird grip texture to them. It feels like you're holding grit paper. The rest of the controller is smooth, like a classic Gamecube controller. I wish it was the same on the handles, but it's not uncomfortable. Sticks click properly, the buttons all work pretty well, but I can't change the functions of the ZR and ZL buttons, so that's annoying, but tolerable The turbo button (which really shouldn't be there at all!) is right in the middle, so if you're used to a Gamecube controller, have fun with that, because I've accidentally hit it a few times-- luckily it doesn't do anything on its own, it needs to be used in conjunction with a different button, but still.
My main complaint, however, comes from the faulty analog stick. It seems like it works fine at first, until you realize that if you are holding the stick in one direction and let go, occasionally it will register as an input in the opposite direction! This is incredibly important in games like Smash Bros, where if your character unexpectedly turns around, you might miss a grab or attack and leave yourself wide open.
It's really unfortunate that this controller is bad for the one game I really got it for, because the design is really nice. I might just return it and pick up one of the PowerA controllers instead, since I really do want a GC controller with all the extra buttons to make it a viable alternative to the pro controller.
[EDIT] Upon double checking that I wasn’t misinputting or anything, I went ahead and checked the calibration on the control sticks. It’s heinous. Moving in a careful, small circle is impossible due to how it’s set up, only straight up/down/left/right work properly. On both the C-Stick and Analog Stick, that problem and the above mentioned problem of incorrect inputs are a serious issue. I attached a video showcasing both calibrations. You can see it jump to the opposite input every so often. Even for a third party controller, quality should never be this low. Also, still can’t get the ‘hold shoulder buttons while plugging in’ to work. That’s a bad design decision, and it also isn’t even really mentioned anywhere! I had to find some random reviewer on YouTube to mention this, since they chose to swap the trigger locations for some reason and instead of just having a switch or something.
December 2018 · Video Games · verified purchase