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No Man's Buy...Well Not Yet At Least
I'm sure there are a ton of long reviews so I'm going to try to keep it short by doing bullet points:
Pros:
-Art Style is very aestetically pleasing
-Flying feels slightly similar to Elite Dangerous except it's more simplified (which means mistakes make you die less often).
-18 Quintillion Planets (well that's what it advertises at least)
-Will maybe, possibly be a good game once they finish it (because there's no way I can see them abandoning their first game in this state)
Cons:
-I'll start with the biggest con: The game isn't finished. It feels very much like Destiny when it first came out in that you're forced to collect materials/grind by doing the same things over and over again. Only difference is I thought the minute-to-minute gameplay of Destiny was fun so I kept playing; No Man's Sky's minute-to-minute is "land on planet, look for rock, hold trigger while aiming at rock, pick up resources, refuel life support/ammo/space ship, take off, go to next planet, repeat.
-Flying feels slight similar to Elite Dangerous except it's more simplified (Yes this is the game bullet as the one in 'Pros'. It is in the Cons because the simplified flying means that you can't fly all around the solar system, you can't maneuver on the planets, it's basically just flying straight left or right on the planet to get to your destination, very boring)
-Solar systems aren't solar systems. They're sky boxes with planets almost always close to being aligned and the sun is the border of the skybox (meaning you can't fly close to it).
-So far the 30+ planets I visited are almost all reskins of each other. Different colored water, different colored grass, different colored trees and animals that look slightly different yet slightly similar at the same time. The one thing I'll admit is that I didn't know the game was leaning toward Fiction in Science Fiction more than Science so I thought the universe would have more realistic discovery of life on each planet (ie basically very small as irl we don't know of life anywhere aside from Earth). I was just looking forward to landing on planets that are so odd to us on Earth. For example there's a planet we know of that is made entirely of DIAMOND. Yeah that's a precious material but NMS's creators could have just made Diamond invaluable in the timeline the game takes place in and then we could have been flying around walking on diamonds! But in all seriousness, I do wish the planets were more varied than just different colored earths (because that's all I've seen aside from one or two planets with a bit of rock and very thin red lines [lava i guess]).
-Inventory Managment: If the game expanded on its inventory limit by 5x to 10x then it would be a very fun game. But as it is, in the early game especially, you'll be managing your inventory almost as much as you are walking/flying around. The inventory needs to be a lot bigger for the game to be fun and fair.
In the end, I think the game will become a lot better once they finish it in a year or two like they did with Destiny. Destiny now is a lot more fleshed out than it was when it came out and I think $60 for Destiny now is worth it whereas it wasn't worth it when it came out. No Man's Sky is in the same category. There are numerous things that were left out that Sean Murray said were in the game and I'm sure they will come in eventually but a lot of those things that were left out are the things people specifically loved about the game during its development. There's a reddit post about this exact problem and if I can find it I'll edit this review and included it but I suggest looking for it yourself to see if you are excited about features that might come but aren't in the game yet.
My main takeaway point of this is not to avoid buying it and forget about it but to come back in a few months or maybe a year and see how much it has been updated. I strongly suggest NOT buying it right now though. It's not worth $60 and it will probably drop in price over the next year anyway so it'll be cheaper and have more content.
August 2016 · Video Games