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Sad disapointment - Update
I pre-ordered this game two months ago, and this is a first-day review for the PC version.
All I can say is, what a profound disappointment, on multiple levels.
First and foremost, despite all the talk from BioWare, from minute one of the game it's clearly a console port. This is most notable in the wonky camera swing that follows the player somewhat haphazardly. And one doesn't even have the option of escaping this by going to a first-person mode (even though the game was promoted as having one up until a few weeks ago.)
Video on my system, which is in the mid - to upper- range for a gaming PC, was choppy and grainy, even using the "ultra High" definition textures. I could honestly barely tell the difference between the very high-end and low-end graphic settings.
The game did install easily, and did not have any issues running on my Vista PC .. to be fair, BioWare changed the DMR scheme prior to realease, and it was a change for the better.
But even that smart move by BioWare didn't make up for what has overall been a real disappointment for me.
UPDATE: [June 4, 2008]
I originally wasn't concerned about the DRM stuff after BioWare changed the periodic 'phone home' plan. HOWEVER - I'VE CHANGED MY MIND.
To me, it is now obvious WHY the DRM stuff matters - even to those of us who were not overly concerned and pre-ordered the game. The BioWare forum currently has *thousands* of posts, less than a week after release, of people w/ game issues. My armchair survey is about 40%-60% are related to activation issues & other bugs with the DRM.
Dealing with the DRM has become the black hole sucking up time & resources from BioWare tech support, leaving people w/ the garden variety issues that most games have on launch (to some extent) to fend for ourselves. Count me as newly joined to the "No DRM now, no DRM ever!" camp.
May 2008 · Video Games