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ranked #87,356 most helpful out of 571,544,897 reviews
★☆☆☆☆
In-App purchases wrecked what could have been a good game (and it uses OpenFeint without telling us).
***Update***: This app also has OpenFeint. Turn off your internet connection and you will get the OpenFeint offline message when you start this app. That would account for the huge data usage I mentioned at the bottom of my review. So, this app connects us to OpenFeint and doesn't even tell us. Is it also creating OpenFeint accounts for our devices? I'm guessing this issues will change this app from a disliked app to a hated app. Original review: Too bad, I was going to rate this app high. But I have to agree with the other reviewers here that this app is an example of pure greed. Paying again for something you already had? Really? If it was a free game, then the in-app purchases would be justified. But it's not a free game! A paid app should be a total app--you should get all the functionality, all the bells and whistles, all the time--you shouldn't have to pay again to play the game the same way you did when you first bought it. The In-App purchases are: $0.99 for 5 more Shields after you used up the initial 10. (Which doesn't even get you back to the original 10.) $0.99 for 5 more Slowmotions after you used up the initial 10. (Again, only half of what you started with.) $1.99 to unlock the Rescue level of the Story mode, if you don't want to complete the Run level first. But here's a helpful hint (if you don't mind wiping out your scores): if you clear the apps data section, the initial 10 Shields and 10 Slowmotions will be restored. (Hey, a way to stick it to the man--or the developer in this case. LOL) It's too bad really because it's not a bad game. Its graphics are crisp and move very smoothly. The controls are responsive and the gameplay is actually fun. Though, there were a few times when the app did quit without prompting with the Exit (No/Yes) screen first, which was irritating. The multiplayer mode is a bit silly, especially on phones. Though, I would think it would be pretty tough to play on a Kindle as well--can you really see 4 guys huddled around that device madly tapping on the screen? And the description is wrong. There are only two game modes, not three (Story and Endless). There is no "Practice" mode. As a side note, the data usage is sort of sucky: even after moving this app to the SD card it still uses 1.23MB of internal storage. And after playing just a little, data usage is 5.70MB (a total of 6.93MB). To summarize: Greed wrecks a good app.
June 2012 · Unknown · verified purchase
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