128
people found this helpful, as of 2023
ranked #225,431 most helpful
out of 571,544,897 reviews
★☆☆☆☆
Disappointing
I have an internet connection set up to where my computer plugs directly in to a cable modem. From the wireless network I have set up, I am able to stream HD movies onto my xbox360 with no problems. Even with a stable internet, I have had one crash to dekstop. Immedtiately after the CTD I reloaded the game and was able to play for about 3 minutes before I was kicked off due to conncetion problems. Since I was still able to get online immediately after being kicked off, one can draw the conclusion that either Ubi's servers were down for a time or that the DRM is extremely unforgiving regarding how long it waits for internet connection to resume. From this, one an draw the conclusion that even with a steady internet, you will still have problems playing the game. To be fair, it only happened those two times during my 5 hours of gameplay, however it was enough for me to be pretty annoyed with it. I can only imagine what it would be like for people who travel or who have DSL and can only play when the weather is nice. I understand the need to protect intellectual property, but as has been stated a number of times already, all this does is hurt the law abiding consumer. I personally have a hard time understanding this decision as it will probably cause Ubisoft to lose a significant amount of money for PC sales (although I am sure it will be compensated for by console sales but why not try to maximize your profit?). People who pirate games are still going to find a way to crack this and even if they don't, they are just going to wait until the game comes down in price to the point where no profit will be made from it. The only people being driven away are the people who would have otherwise legally bought the game.
DRM aside, This game has also been a huge let down in gameplay. I have already found a number of bugs such as not being able to return to course after you perform a manuever, not being able to flood multiple tubes at once, or not being able to use the deck gun (if there is a way it isnt explicitely stated in the manual which is painfully short on details for a game with so many changes over previous versions). A number of features have been also dumbed down. There do not apppear to be any thermal layers, ways to release counter measures such as debris, and targeting for torpedoes is done through an unrealistic tactical map which does not make things easier. Manual targeting is not explained in the manual and there is not tutorial for it. Also many of the orders you give have to be done by walking around the sub. While being able to walk around the sub is a nice feature, I much prefer having the option of being one-click away from any given station like the previous SH's. Basically this game plays almost like a first person shooter, however people who play FPS's will probably not get much enjoyment from a game where it takes minutes of real time to go from port to patrol area to actually sinking a ship (in other words it still tries to be a sim so it will not be fast paced enough for people who enjoy FPS's). The goal of trying to make this into an FPS/arcade game becomes apparent when you see the gaudy explosions and leaderboards which have been hacked by people on day 1 and show some people with a billion tons for their score.
On the plus side, the dynamic campaign is a nice feature and objectives are more well defined than previous silent hunters. Graphics for things other than explosions are also visually stunning. These are the only improvements I can think of and it's truly a shame as they show just how much promise this game had. Just like a hot blond, this game is great on looks but with very little substance and will leave you the second you lose that high paying job (internet conncetion).
March 2010 · Video Games