185
people found this helpful, as of 2023
ranked #182,946 most helpful
out of 571,544,897 reviews
★☆☆☆☆
Battle.net 2.0 is seriously flawed.
The game itself: the campaign is incomplete and therefore not terribly rewarding, although fun enough to play through. Multiplayer is where the longevity is, and unfortunately for that we're reliant upon the biggest crime perpetrated against the most loyal fanbase in computer gaming history -- [...] "2.0".
What is wrong with "2.0"?
1. Region locked. 2010, regular internet user, you probably know someone in a different region you'd like to play with. This is an option only if you buy another client, for that particular region.
2. Limited to a single account. Does your family consist of more than one person? You'll have to buy more than one copy.
3. Always online 'experience'. Playing the campaign, watching replays, you're visible to people who have you on their friends list (people who may have added you to their friends list without your permission). There is no option to disable messages, or be invisible (like any IM client offers), so if people want to message you, there's no stopping them.
4. Lag. Smoothness not guaranteed on "2.0".
5. Hacks. In spite of all of its invasive DRM, "2.0" has not managed to maintain the integrity of its ladder for more than a week. Map hacks and disc hacks (hacks which give your opponent an unfair sight advantage, and hacks which cause your client to crash within seconds of the game starting) have already surfaced. If you played War III you know how much of an issue this was, and from the looks of it will continue to be in SC II.
6. No LAN. Once "2.0" will be completely ruined by hacks like War III, there will be no alternative. War III had third party LAN-emulated private servers that people who were serious about the game could play on. Servers that weren't completely destroyed by hacks. No such luck for SC II, you're stuck with "2.0".
7. Map publishing system is completely ridiculous. You can not host your own maps. [...] "2.0" has to host them for you. The most popular maps are always at the top, with newer maps not being played at all, due to being buried deep down the list. There are many limitations to adhere to when trying to release a map to the "2.0" server. It can not exceed 10MB, and your total allowance for your 5 map limit is 25MB. It rejects maps based on certain language used, as well. For example, the words "god" and "suicide" are not permitted. Are they deliberately trying to stifle the community? It seems that way to me.
8. The writing's on the wall for DLC (downloadable content) and certain countries operate on a monthly subscription basis. Something I'm sure Kotick would like to see implemented globally. It will only get worse, not better.
9. No chat channels.
Save yourself the aggravation.
August 2010 · Video Games