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★★☆☆☆
D!!!
I received this game as a gift for the holidays, probably with the hopes that it could match the ha's brought by games we've played before, such as Apples to Apples, Pictionary, and the like. The premise is fairly simple: For every round of play there is one guesser, and he has to try to guess whatever is on the card (shown to all other players not guessing) by asking them individually "What's yours like?", then the guesser tries to put the hints together and figure out what's on the card. The more people you have to ask, the more points you get, and it's scored like golf, so the lowest score wins.
Now, here's where it starts going downhill. Since everyone is inherently trying to win, but not take the game too seriously, a middle ground between making your clues too apparent or too vague is what people should be going for. However, the middle ground is often never reached, you will find yourself taking usually either two to three guesses, or ten plus guesses, and there is no time limit or a maximum amount of guesses before you move on, so you're stuck with that word and that person until they guess it.
The cards themselves are a bit out of whack as well. While they range from good ones you'd expect such as 'underwear' or 'favorite superhero', all too many cards are boring, uninteresting and downright not fun to try to guess. Some cards I even found myself wanting to give the juiciest hint I could or even just tell them what it was to save them and everyone at the table more time wasted watching someone struggle on a particularly weirdly worded card.
This game is not terrible if you play it with tweaked rules and cards (by the end, if we thought a card was too hard to guess, we'd just pull a new one and we instated a maximum guess limit to help with the sluggish pace), but there are DEFINITELY better games out there. Stick with the classics.
December 2009 · Toys and Games