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139
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ranked #216,652 most helpful out of 571,544,897 reviews
★★☆☆☆
Anti-Griefing system is broken and awful
Having played this series all the way back to Wasteland, I was really looking forward to playing it for the first time in coop with my friends. While you can do that, the game has a huge glaring issue with its supposed "anti-griefing" mechanism. This was billed as a way to deal with people who attack you by giving them a permanent bounty (until someone dies) -- only not a single reviewer ever mentioned that the bounty is applied to you if you damage anything at all that belongs to anyone else. And the only way you find out it belonged to someone else is after you damage it! For example, I've had bounties applied to me for things like: -- Breaking a spike pit someone put outside my room. -- Firing back at a auto turret that was shooting me. -- Accidentally damaging some unknown object that happened to be in the blast radius of a grenade I threw at an NPC robot that attacked me. I don't like griefing, have no interest in PVP, and only want to go exploring with my friends. Yet this game's idiotic anti-griefing mechanism randomly subjects me to PVP just for using weapons in a post-apocalyptic environment. And "PVP" isn't even the right word for it -- unlike what all the major reviewers said, you don't get a fight with the other player, you get ganked by every other player in the lobby simultaneously. It's truly obnoxious, and yet appears to be the only way to remove the stupid wanted notice on yourself. So if you want to play what is basically Fallout 3/4 but with random deaths due to hit squads here to avenge that time you scratched somebody's teddy bear, enjoy. But I doubt you will.
November 2018 · Video Games · verified purchase
the product in question
Fallout 76 - Xbox One Tricentennial Edition
4.1★ · 784 ratings, as of 2023
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