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Dreamcatcher Should Be Ashamed
This is a game I eagerly anticipated and truly wanted to love. But they released it at least six months before they finished it, and I think it is truly insulting. Maybe Dreamcatcher is having cash flow problems, and they decided to sacrifice the sales of this game to stay afloat, but that's pure speculation. But the bottom line is that the game is unplayable in it's current state, and it's a long way from being playable. You start the game up and go into the character screen. There are the usual tabs to change character appearance, but when you click on them, nothing happens. Why? Because they weren't done. They quickly released a "patch", and the patch removed these options altogether! Press "M" to show the map (automap or minimap). Nothing happens. Why? They removed it from the game (but not from the key mapping screen). And they had the gall to out and out lie to everyone and say they never were going to include a minimap because it was "more fun without one". But if they had planned to NOT have a minimap, then why can you map a key for the function? These are two of the most glaring examples. But it doesn't stop here. The world is very sparsely populated, there are almost no side quests, promotion quests work regardless of whether you are actually eligible for the promotion, advancements and "heralds" seem to have no effect, and magic is very nearly useless. The experience and advancement system is well thought out, and would be a very fun system to use for a character, but you'll never get far enough in the game to see any results. The combat system was nearly impossible for me to use. You have to circle and click repeatedly, there's absolutely no strategy involved unless you're extremely adept with a mouse and keyboard. The game also spawns monsters at an extreme rate, so there's lots of combat. But it quickly gets frustrating instead of fun. I tried to play this game and got through about ten hours. I had finally got most of the first area cleared out, but you have to backtrack through to get out of the area. There aren't any places to rest in this level, so you can't recharge magic at all - no magic help. Anyway, I started to work back through and just kept getting hit with dozens of monsters continually, more than when I worked through it going the other way. And I wasn't getting any better as I pumped points into combat skills. Finally about two dozen low level rats overran my character and I gave up. I know this is a little rambling and unfocused. I don't normally try to write reviews, but in this case I just had to warn you about this game. Don't waste your money. Wait for six months and see if they fix it, but don't hold your breath. Dreamcatcher should be extremely ashamed at having released this game as it is.
May 2005 · Unknown
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